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Consumables

Water Tokens: Small sealed vials of purified water. Function as currency and emergency resource. 1 token = 1 day's hydration for 1 person.

Glowcap Rations (d4): Bioluminescent fungal food. Nutritious but bland. 1 ration = 1 day's food.

Thermal Gel (d4): Salve for burns or frostbite. Provides temporary relief and prevents infection.

Med Kit: Comprehensive medical supplies. Clears 2 stress when used. Consumed entirely upon use.

Psychic Dampener (d6): Chemical or tech-based inhibitor. Suppresses psychic abilities temporarily. Used for burnout recovery or restraining rogue weather workers.