3. Choose Action
After interpreting the prompt, the table discusses which of the four actions fits best. Sometimes it's obvious; sometimes there's debate. That discussion is valuable—it reveals what the community prioritizes.
The Four Actions:
CRADLE — Nurture resources, knowledge, culture, or infrastructure
- Plant crops, repair equipment, preserve traditions, teach skills
- Building for the future; sustainability over quick gains
- Proactive care and maintenance
WARD — Defend against immediate threats or dangers
- Fight storms, repel hazards, protect people, secure resources
- Reactive response to danger
- Prevention and protection
PROJECT — Undertake major initiatives requiring time and coordination
- Multi-phase endeavors: new infrastructure, expeditions, cultural reforms
- Can't be completed in one turn
- See Projects section for details
DELIBERATE — Discuss, decide, and set community direction
- Resolve open questions, make policy, address internal conflicts
- Pure social/philosophical work
- Changes community values or priorities
Choosing Guidelines:
The prompt suggests a natural action, but the table can choose differently based on community needs:
- If the prompt presents danger → often Ward
- If it offers opportunity for growth → often Cradle or Project
- If it creates internal tension → often Deliberate
- When in doubt, discuss what the community needs most right now
Example:
Prompt: 7 of Hearts - "Tensions erupt during a ceremony; both factions demand the settlement choose a direction."
Possible responses:
- Cradle: Host a series of small gatherings to build understanding before the division worsens
- Ward: Intervene immediately to prevent the conflict from escalating to violence
- Project: Begin a formal cultural exchange program to bridge the divide
- Deliberate: Call a settlement-wide council to hash out core values and direction
Each approach is valid; the choice reflects the settlement's character and current priorities.
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