Duskara
Overview
Duskara is a tabletop role-playing game for two or more players that focuses on essential and int...
Introduction
What is role-playing? Role-playing is like stepping into a book or a movie, where you and your fr...
The World of Duskara
A World Between Light and Dark In the year 2187, the colony ship Stellar Horizon departed Earth b...
Character Creation
Creating a character in Duskara involves defining who they are through a series of Tags that capt...
Character Evolution Through Play
Duskara does not use mechanical advancement. There are no experience points, no level-ups, no ski...
Character Death
On Duskara, people die. Sometimes it's meaningful. Sometimes it's not. Either way, it's part of t...
Core Mechanics
The Basic Roll When the outcome of a character's action is uncertain or risky, the game uses a si...
Psychic Abilities
The harsh environment and unknown radiations of Duskara awakened latent psychic abilities in its ...
Environmental Zones
Duskara's three zones—the Day Side, the Twilight Belt, and the Night Side—are more than scenery. ...
Creatures and Enemies
Duskara's native life has adapted to extreme conditions over centuries of evolution, creating uni...
Resource Management
While Duskara focuses on emergent narrative, resource scarcity is central to the setting. This sy...
Wind and Storm Conditions
The eternal wind is more than scenery—it's a living presence that shapes every moment on Duskara....
The Deep Roads
The Deep Roads are a vast network of tunnels begun by early human settlers to connect twilight be...
Encounters and Conflicts
Duskara is not a combat-focused game, but conflicts—physical, social, or environmental—are inevit...
Facilitating Duskara Games
As the Game Master (or "Facilitator" in GM-less play), your role is to voice the world—its settle...
Example of Play
This extended example demonstrates how Duskara plays at the table, showcasing the interplay of fi...
Adventure Design
Duskara adventures emerge from the setting's inherent tensions and opportunities. This section pr...
Inspirational Media
These works capture the spirit of Duskara—planetary romance, environmental adaptation, psychic ev...
Appendix A: Glossary
Key: [term] - Definition (See line XXX for detailed explanation) Core Mechanics Action Die — The ...
Appendix B: Quick Reference Card
CORE MECHANIC: Frame action as closed question Build dice pool: 1 Action Die + Chance Dice - Ris...
Appendix C: Blank Character Sheet
Use this template to create your character. Write your character's name and details in each secti...
License
Duskara © 2026 Roberto Bisceglie This work is licensed under the Creative Commons Attribution-Sha...