Skip to main content
Advanced Search
Search Terms
Content Type

Exact Matches
Tag Searches
Date Options
Updated after
Updated before
Created after
Created before

Search Results

519 total results found

Duskaran Language Handbook

Content for Duskaran Language Handbook

Introduction

Duskaran Language Handbook

Overview

Duskaran Language Handbook Introduction

Duskaran emerged over eight centuries from the linguistic necessity of survival. When the Stellar Horizon's crew—drawn primarily from African and Asian populations—crashed on this tidally locked world, their diverse languages faced immediate pressure to merge....

Phonology

Duskaran Language Handbook

Duskara

Duskara: Children of the Twilight

Overview

Duskara: Children of the Twilight Duskara

Duskara is a tabletop role-playing game for two or more players that focuses on essential and intuitive rules, enriched by clear examples and insights into the philosophy that inspires its mechanics. This game is based on Ensemble, an evolution of Freeform Uni...

Introduction

Duskara: Children of the Twilight Duskara

What is role-playing? Role-playing is like stepping into a book or a movie, where you and your friends are the protagonists. Together, by talking, listening, and taking cues from each other, you build an imaginary world where extraordinary adventures take plac...

The World of Duskara

Duskara: Children of the Twilight Duskara

A World Between Light and Dark In the year 2187, the colony ship Stellar Horizon departed Earth bound for Kepler-442b. After a critical malfunction during a solar storm, the ship drifted off course for decades while its passengers slept in cryogenic stasis. Wh...

Character Creation

Duskara: Children of the Twilight Duskara

Creating a character in Duskara involves defining who they are through a series of Tags that capture their essence, abilities, and relationships. These Tags will guide your role-playing and influence your dice rolls throughout the game. Step 1: Concept Your ch...

Character Evolution Through Play

Duskara: Children of the Twilight Duskara

Duskara does not use mechanical advancement. There are no experience points, no level-ups, no skill trees. Instead, characters evolve through the fiction itself. When you survive a crisis, overcome a Frailty, achieve a Goal, or fundamentally change as a charac...

Character Death

Duskara: Children of the Twilight Duskara

On Duskara, people die. Sometimes it's meaningful. Sometimes it's not. Either way, it's part of the story. When Death Occurs A character dies when the fiction calls for it. There are no special conditions, no dramatic requirements, no exceptions for plot armor...

Core Mechanics

Duskara: Children of the Twilight Duskara

The Basic Roll When the outcome of a character's action is uncertain or risky, the game uses a simple dice mechanic to determine what happens. Step 1: Frame the Action as a Closed Question Before rolling, frame the action as a question that can be answered wit...

Psychic Abilities

Duskara: Children of the Twilight Duskara

The harsh environment and unknown radiations of Duskara awakened latent psychic abilities in its human inhabitants. These aren't supernatural powers, but evolutionary adaptations—humanity's communion with the planet that has become their home. How Psychic Abil...

Environmental Zones

Duskara: Children of the Twilight Duskara

Duskara's three zones—the Day Side, the Twilight Belt, and the Night Side—are more than scenery. They actively shape gameplay by modifying dice pools and creating narrative constraints. Zone-Based Dice Modifiers Whenever a character takes action in a specific ...

Creatures and Enemies

Duskara: Children of the Twilight Duskara

Duskara's native life has adapted to extreme conditions over centuries of evolution, creating unique organisms that range from harmless to catastrophically dangerous. Most are not inherently hostile, but conflicts arise when territories overlap, creatures defe...

Resource Management

Duskara: Children of the Twilight Duskara

While Duskara focuses on emergent narrative, resource scarcity is central to the setting. This system keeps resources present without turning the game into a spreadsheet. Core Resources Three resources matter on Duskara: Water: Precious, carefully recycled, ne...

Wind and Storm Conditions

Duskara: Children of the Twilight Duskara

The eternal wind is more than scenery—it's a living presence that shapes every moment on Duskara. This section provides mechanical structure for wind's influence on play. Wind Intensity Levels Wind conditions are represented by Scene Tags that apply modifiers ...

The Deep Roads

Duskara: Children of the Twilight Duskara

The Deep Roads are a vast network of tunnels begun by early human settlers to connect twilight belt settlements to night-side geothermal zones. During the consolidation period of Duskaran civilization, many sections were abandoned due to resource constraints a...