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Adventure Design

Duskara: Children of the Twilight Duskara

Duskara adventures emerge from the setting's inherent tensions and opportunities. This section pr...

Updated 1 week ago by zeruhur

Example of Play

Duskara: Children of the Twilight Duskara

This extended example demonstrates how Duskara plays at the table, showcasing the interplay of fi...

Updated 1 week ago by zeruhur

Facilitating Duskara Games

Duskara: Children of the Twilight Duskara

As the Game Master (or "Facilitator" in GM-less play), your role is to voice the world—its settle...

Updated 1 week ago by zeruhur

Encounters and Conflicts

Duskara: Children of the Twilight Duskara

Duskara is not a combat-focused game, but conflicts—physical, social, or environmental—are inevit...

Updated 1 week ago by zeruhur

The Deep Roads

Duskara: Children of the Twilight Duskara

The Deep Roads are a vast network of tunnels begun by early human settlers to connect twilight be...

Updated 1 week ago by zeruhur

Wind and Storm Conditions

Duskara: Children of the Twilight Duskara

The eternal wind is more than scenery—it's a living presence that shapes every moment on Duskara....

Updated 1 week ago by zeruhur

Resource Management

Duskara: Children of the Twilight Duskara

While Duskara focuses on emergent narrative, resource scarcity is central to the setting. This sy...

Updated 1 week ago by zeruhur

Creatures and Enemies

Duskara: Children of the Twilight Duskara

Duskara's native life has adapted to extreme conditions over centuries of evolution, creating uni...

Updated 1 week ago by zeruhur

Environmental Zones

Duskara: Children of the Twilight Duskara

Duskara's three zones—the Day Side, the Twilight Belt, and the Night Side—are more than scenery. ...

Updated 1 week ago by zeruhur

Psychic Abilities

Duskara: Children of the Twilight Duskara

The harsh environment and unknown radiations of Duskara awakened latent psychic abilities in its ...

Updated 1 week ago by zeruhur

Core Mechanics

Duskara: Children of the Twilight Duskara

The Basic Roll When the outcome of a character's action is uncertain or risky, the game uses a si...

Updated 1 week ago by zeruhur

Character Death

Duskara: Children of the Twilight Duskara

On Duskara, people die. Sometimes it's meaningful. Sometimes it's not. Either way, it's part of t...

Updated 1 week ago by zeruhur

Character Evolution Through Play

Duskara: Children of the Twilight Duskara

Duskara does not use mechanical advancement. There are no experience points, no level-ups, no ski...

Updated 1 week ago by zeruhur

Character Creation

Duskara: Children of the Twilight Duskara

Creating a character in Duskara involves defining who they are through a series of Tags that capt...

Updated 1 week ago by zeruhur

The World of Duskara

Duskara: Children of the Twilight Duskara

A World Between Light and Dark In the year 2187, the colony ship Stellar Horizon departed Earth b...

Updated 1 week ago by zeruhur

Introduction

Duskara: Children of the Twilight Duskara

What is role-playing? Role-playing is like stepping into a book or a movie, where you and your fr...

Updated 1 week ago by zeruhur

Overview

Duskara: Children of the Twilight Duskara

Duskara is a tabletop role-playing game for two or more players that focuses on essential and int...

Updated 1 week ago by zeruhur

READ THIS FIRST - Contribution Guidelines

Community Contributions

Welcome to Duskara Collaborative Worldbuilding Duskara is published under CC BY-SA 4.0 (Creative...

Updated 2 months ago by zeruhur

Name Sample Lists

Duskara Compendium Duskaran Names Guidelines

Here are lists of personal names, all drawing inspiration from Duskara's culture and environment:...

Updated 2 months ago by zeruhur

Naming Examples

Duskara Compendium Duskaran Names Guidelines

This document provides examples of Duskaran names in various contexts and formats. Name Structure...

Updated 2 months ago by zeruhur