What You Need to Play
- Two players
- A way to record or write fragments (audio, voice notes, paper, email, shared doc)
- Six-sided dice (at least 6d6) for map generation and storm events
- Playing cards for optional prompts
- A printed or digital version of the game
- Paper and pencil for tracking the map and Echo tokens
- A willingness to listen deeply, build patiently, and change the map
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