Structure of Play
Each player takes on a role:
- The Sender creates the current fragment.
- The Receiver reads/listens and then responds with the next fragment.
You will alternate these roles throughout play.
Each fragment must:
- Be grounded in the world of Duskara (you'll define where and when).
- Reference or respond to the previous fragment, directly or obliquely.
- Change something: Add to the map, alter a truth, shift the relationship, or modify a memory.
The Receiver may also introduce a new question—a mystery, a contradiction, a symbol. The story builds through layers of partial understanding.
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