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Structure of Play

Each player takes on a role:

  • The Sender creates the current fragment.
  • The Receiver reads/listens and then responds with the next fragment.

You will alternate these roles throughout play.

Each fragment must:

  • Be grounded in the world of Duskara (you'll define where and when).
  • Reference or respond to the previous fragment, directly or obliquely.
  • Change something: Add to the map, alter a truth, shift the relationship, or modify a memory.

The Receiver may also introduce a new question—a mystery, a contradiction, a symbol. The story builds through layers of partial understanding.