Wind and Storm Conditions

The eternal wind is more than scenery—it's a living presence that shapes every moment on Duskara. This section provides mechanical structure for wind's influence on play.

Wind Intensity Levels

Wind conditions are represented by Scene Tags that apply modifiers to actions:

Calm (Deep Caves, Sheltered Valleys)

Modifier: None Description: Air is still or barely moving. Unusual outside of protected spaces. Effects:

Steady Wind (Twilight Belt Normal)

Modifier: None Description: Constant, predictable wind at 20-40 km/h. This is Duskara's baseline. Effects:

Strong Wind (Storm Front Approaching)

Modifier: +1 Risk Die to outdoor physical actions Description: Wind at 50-80 km/h, with gusts. Storm systems building. Effects:

Gale (Superstorm Margins)

Modifier: +2 Risk Dice to outdoor actions, +1 Risk Die to structural integrity Description: Wind at 90-120 km/h. Dangerous to be outside. Effects:

Superstorm (Catastrophic Event)

Modifier: +3 Risk Dice to all outdoor actions, +2 Risk Dice to structures Description: Wind exceeding 150 km/h. Extreme danger. Effects:

Storm Season

Duskara's storm patterns follow predictable cycles based on thermal differentials:

Peak Storm Season: Several times per local year, when day-night thermal contrast is maximal

Quiet Season: Periods of relatively stable atmospheric conditions

Using Wind Mechanically

Dynamic Scene Tags:

The GM can introduce or shift wind Tags based on:

Weather Working Interaction:

When characters use Weather Working to influence wind conditions:

  1. Frame a closed question: "Can I calm the gale enough for us to cross safely?"
  2. Apply the current wind condition as Risk Dice
  3. Apply Weather Working Skill as Chance Die
  4. Add situational modifiers (position, environmental support, etc.)
  5. Resolve the roll
  6. On success, shift the wind Tag one step calmer
  7. Apply psychic cost (Psychically Drained Condition for significant shifts)

Example:

A superstorm approaches Aetherion settlement. The wind shifts from "Strong Wind" to "Gale" as the system arrives. The weather worker on duty, Thalen kin-Hanga Stormridge, attempts to redirect the worst of it.


Revision #3
Created 2026-02-02 16:11:11 UTC by zeruhur
Updated 2026-02-02 16:30:26 UTC by zeruhur