Step 3: Origin Define where or when your Windcaller speaks from. A known settlement (e.g. Aetherion, Lumina Caverns, Harmattan's Reach) A ruined outpost long lost to the maps A drifting refuge in the upper air The edge of the Day Side, waiting for the flame to rise Centuries later, in a world where Windcallers are myth Deep in the night-side caves with the Deepkin You can begin in different eras. You might even contradict each other. The fragments are the only truth you share.