# Step 1: Roll for the Storm

The player who just received a fragment rolls 1d6:

| Roll | Storm Effect |
|----|----|
| 1 | **Ritual Failure** — A rite mentioned in the last 2 fragments goes catastrophically wrong. Describe the consequences in your next fragment. |
| 2 | **Inverted Truth** — Something previously believed true is revealed to be false or misremembered. Choose one established fact and reverse it. |
| 3 | **Scrambled Voice** — Your next fragment must be partially corrupted, illegible, or interrupted. Parts of your message don't reach the other Windcaller. |
| 4 | **Collapsed Location** — A place on the map is destroyed, abandoned, or made inaccessible. Cross it out together. |
| 5 | **Psychic Surge** — Both Windcallers experience a shared vision or sensation. Describe it together, then both gain 1 Echo token. |
| 6 | **The Wind's Mercy** — No disruption. Instead, both players gain 1 Echo token and may ask one clarifying question out of character. |