Session Zero Players: Alex and Morgan Windcallers: Isarn (Alex) and Saeli (Morgan) Initial Setup: Alex: "Isarn is a weatherworker who speaks in clipped, technical language—field reports more than poetry. Thermal Sight. From Aetherion, but in the present day." Morgan: "Saeli uses song and metaphor. Deep Bonding—she connects with the wind serpents. Speaking from... let's say 50 years ago, before something happened." Map Generation: They drop dice. Results: Near meridian: 3 (Settlement) → "Aetherion" Dayward: 1 (Ruin) → "The Glass Fields" Nightward: 5 (Natural) → "Echo Pool" Off page: 2 (Ruin) → "The Breach" (in the Storm Walls) They draw connections between Aetherion and Echo Pool (old trade route), and a dotted line toward The Breach (where Saeli disappeared). The Bond: Alex: "What did we never finish? We were mapping a route through the Storm Walls." Morgan: "What do I carry of yours? Your resonance staff. I shouldn't have taken it."