# Quick Reference

# Each Fragment Must

✓ Be grounded in place and time  
✓ Reference the previous fragment  
✓ Change something (map, truth, memory)  
✓ Invite response  
✓ Respect boundaries

# Echo Tokens (Start with 3)

- Ask Direct Question (1)
- Contradict Memory (1)
- Invoke Shared Echo (2)

**Regain:** Complete a ritual, answer old questions, acknowledge truths, Storm Event

# Storm Events (Every 4 Fragments)

Roll 1d6:

1. Ritual Failure
2. Inverted Truth
3. Scrambled Voice
4. Collapsed Location
5. Psychic Surge (+1 token each)
6. Wind's Mercy (+1 token each)

# The Map

- Generate with 3d6 each (1-2: Ruin, 3-4: Settlement, 5-6: Natural)
- Add locations as fragments introduce them
- Cross out destroyed places
- Game ends when map collapses

# Game Ends When

- Rite completed
- Map collapses
- Fragment unanswered
- Both agree story is told