PROJECT — Major Initiatives

Projects are substantial undertakings requiring multiple cycles and coordination. They represent the settlement's ambitious plans for growth, exploration, or transformation.

Starting a Project:

When the table agrees to begin a Project, define:

  1. Goal: What are you trying to achieve?
  2. Scope: How many progress segments needed (typically 3-5)
  3. Requirements: What resources or conditions necessary
  4. Stakes: What happens if it fails or succeeds

Mark a Project Track with segments. Each successful Cradle action toward the Project fills one segment. When all segments are filled, the Project completes.

During each cycle with an active Project:

Duskara-Specific Project Examples:

Infrastructure Projects (3-4 segments):

Exploration Projects (4-5 segments):

Cultural Projects (3-4 segments):

Technological Projects (4-5 segments):

Project Completion: When all segments are filled, describe the Project's success and its impacts. Completed Projects often:

Project Failure: Projects can be abandoned if circumstances change or the settlement decides to prioritize differently. This isn't necessarily bad—it reflects shifting needs. But invested resources are lost, and abandoned Projects may leave complications.


Revision #6
Created 2025-11-28 13:24:35 UTC by zeruhur
Updated 2025-11-28 14:49:47 UTC by zeruhur