Community Contributions

READ THIS FIRST - Contribution Guidelines

Welcome to Duskara Collaborative Worldbuilding

Duskara is published under CC BY-SA 4.0 (Creative Commons Attribution-ShareAlike). You're invited to expand this world by creating settlements, characters, creatures, and cultural practices that fit within the established setting.

What Makes Duskara Unique

Duskara is a learned cooperation setting where eight centuries of survival on a tidally-locked planet have created a society that resolves tensions through institutional mechanisms, not violence. Your contributions should reflect these core principles:

How to Contribute

Step 1: Read the main Compendium to understand Duskara's tone, naming conventions, settlement types, and cultural frameworks.

Step 2: Choose what to create:

Step 3: Create a new page in the appropriate "Pending Review" chapter of this book. Title it clearly (e.g., "Settlement: Stormhaven Ridge" or "Characters: Zhayrin kin-Moto Velkara").

Step 4: Write your contribution. Be detailed and sensory. Reference existing lore where relevant (wind-clan affiliations, thermal zones, psychic specializations, trade networks).

Step 5: I'll review your submission. If approved, it moves to the main compendium with your name credited. If rejected, I'll leave feedback explaining what needs changing.

What Gets Approved

✅ Fits cooperative survival tone (disputes resolved through councils, trade pressure, mediation—not violence)

✅ Uses established naming conventions (see Duskaran Names Guidelines in compendium)

✅ References existing lore appropriately (wind-clans, thermal zones, psychic types, resource scarcity)

✅ Adds sensory detail (how wind feels, what settlements smell like, thermal signatures, psychic impressions)

✅ Respects resource constraints (settlements can't have unlimited water or energy, population control exists, trade-offs are real)

✅ Stays within established tech level (wind turbines, geothermal exchangers, hydroponics, preserved Earth tech—no FTL, no nanotech, no AI beyond basic automation)

What Gets Rejected

❌ Warfare, military expansion, conquest narratives, armed conflict between settlements

❌ Names that violate phonetic rules (check compendium naming section for consonant clusters, vowel patterns, gender-appropriate endings, wind-clan designations)

❌ New psychic powers inconsistent with established abilities

❌ Technology that breaks setting (advanced AI, nanotech, FTL, energy weapons)

❌ Content that contradicts core canon (e.g., claiming a settlement has no water scarcity, ignoring wind phases, inventing a new environmental zone)

❌ Grimdark tone (oppressive authoritarianism, graphic violence, cynical nihilism—Duskara is hard but hopeful, cooperative not dystopian)

Writing Tips

For Settlements:

For Characters:

For Creatures:

For Cultural Elements:

For Natural Phenomena:

Attribution

Approved contributions will credit you by name (or username if you prefer) in the page metadata or a Contributors section. Under CC BY-SA 4.0, your work can be adapted and built upon by others, but you'll always be credited as the original author.

Questions?

If you're unsure whether your idea fits, create a page titled "Question: [brief topic]" in the appropriate chapter and I'll provide feedback.